
Activision says the city is 2.5 times bigger than the one in Spider-Man 2, and as the sun bathes the towering buildings in light and you somersault into different sections of the sprawling metropolis without any load times, it’s easy to get swept away in the visual upgrade. Extremely new and big mapĪt first, it’s breathtaking. You get the basics down while saving some folks from a fire, and you’re let loose in New York.

Ol’ web-head can now web zip with one button his Spider-Sense turns the screen black and white while displaying enemies in red, allies in green and objectives in yellow and Spider-Reflexes allow the wall-crawler to slow time and counter attacks with a single button press. The game opens up with Bruce Campbell acting as our familiar narrator and walking Spidey through his new-found controls. The game design took inspiration from the history of Spider-Man across all media but Marvel Comics and Insomniac wanted to tell an original story that was not linked to an existing property, creating a unique universe (known as Earth-1048) that has since appeared in novels, merchandise, and comics.Just like Pete’s decent into darkness, Spider-Man 3 goes south so slowly that it’s hard to notice at first. Insomniac was given the choice of using any character from Marvel’s catalogue to work on Spider-Man was chosen both for his appeal to the employees and the similarities in traversal gameplay to their previous game Sunset Overdrive (2014). Combat focuses on chaining attacks together, and using the environment and webs to incapacitate numerous foes while avoiding damage.ĭevelopment of Spider-Man, the first licensed game by Insomniac in its then-22 year history, began in 2014 and took approximately four years. Outside the story, the player is able to complete side missions to unlock additional content and collectible items. Spider-Man can freely move around New York City, interacting with characters, undertaking missions, and unlocking new gadgets and suits by progressing through the main story or completing tasks.

Gameplay is presented from the third-person perspective with a primary focus on Spider-Man’s traversal and combat abilities.
